Lua last week and more ahead

I spent last week knee-deep in Love2D recording video tutorials and learning more about the framework. I ended up with 7 more videos that are now scheduled for release. As a result, my VR asteroid prototype lay dormant all last week as did my ‘side project’. I found out this weekend that Defold is releasing a “pre-release” 2.0 version of their IDE. That will probably be yet another week-long distraction. My plan is to investigate the new Defold IDE and get some work done on the VR Asteroids prototype as well. Add my continued interest in GoDot Engine V3.0 and it becomes a busy week of coding, learning, and teaching. Then there is the new Pixelbyte work PC build and whether to go with Skylake or Ryzen…

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