Category: Blog

  • A Roundup of Game Engines

    This last month of April was a patchwork of different things for me with Ludum Dare 35 appearing in the middle. Before LD35 as I normally do, I took time to look at some alternative tools/languages to the Unity3D C# set that I usually use.  The LD competition is a great time to learn something…

  • Since Last Time

    Here’s what I’ve been doing since my last post: PixiCubes was submitted to iOS and it has been approved, so go grab it here for free and leave me a nice review. Looked into the Atomic Game engine which is an interesting free and open-source Javascript game engine that is very Unity3d-Like. Ludum Dare 35…

  • PixiCubes is out the Door

    Well PixiCubes, #2 in the 6 month plan, is out. It’s currently available for Pc,Mac,Linux, and Android. I had a hard time figuring out what I wanted to do about releasing new cubes.  Each PixiCube takes up around 6-7 Mb which is quite a bit when you have several of them and certainly a lot…