Category: Blog
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PixiCubes Week 4
Another week in the books and I still have much to do and only 4 days to finish. This week is pressure week. Last week felt like a slow one with respect to PixiCubes. Here is what was accomplished: Fixed some touchscreen issues and hiccups Added a title screen with main menu buttons Constructed a…
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Pixicubes Week 3
This week went by very quickly with not much visual progress as I was refactoring/fixing much of the non-visual code. You know, the foundation. That critical but unseen chunk of code that makes your application what it is. I did a refactor of the mouse/touch input code, and when I say refactor I mean rip…
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Project #2 and a new name
My March 2016 project is coming along, and I’ve decided to change the name to PixiCubes. I started with my old Ludum Dare Qbers but found it much more satisfying to just rewrite everything. Here’s what has been accomplished in the last week: Base game code is up and running The cube grid along with…