Category: Blog

  • Month #2 Project (March 2016)

    With my first month project done and under my belt, I’m now moving on to month # 2. I’ve given it some thought and this month I’ll be doing an update/ remake on my Ludum Dare 19 Entry called Qbers. The rules and setup of the game will probably change, but it will still be…

  • Buggers is out, but not for iOS

    Yesterday I pushed the button and release Buggers (my February project) to itch.io for PC,Mac, and Linux. It always amazes me how many bugs you find whenever you are getting ready to release a piece of software. It seems as though as soon as you finish preparing the release package, you find something that requires…

  • Buggers Update: It may not happen today.

    This is the last day for my February project, but the game may not be released today. The game can be made ready today, and that’s still possible, but before that happens, I need to get a web-component setup. This component is not part of the game, but it will hopefully help with promoting Pixelbyte’s…