↓ Skip to Main Content

Pixelbyte Studios

Main Navigation

  • Blog
  • Software
    • Finished Games
    • Prototypes & Jam Games
      • Game Jam Framework Source
    • Utilities
      • Joysticker Pro
      • Joysticker
      • Paint .NET Animation Plugin
      • SmartUnzip
  • About
  • Pixelbyte Policy
  • User Site
  • Forums

Buggers is out, but not for iOS

By bncastle Posted on March 4, 2016 Posted in Blog, Development

Yesterday I pushed the button and release Buggers (my February project) to itch.io for PC,Mac, and Linux. It always amazes me how many bugs you find whenever you are getting ready to release a piece of software. It seems as …

Buggers is out, but not for iOS Read more »

Buggers Update: It may not happen today.

By bncastle Posted on February 29, 2016 Posted in Blog, Development

This is the last day for my February project, but the game may not be released today. The game can be made ready today, and that’s still possible, but before that happens, I need to get a web-component setup. This …

Buggers Update: It may not happen today. Read more »

February 2016 Project Update

By bncastle Posted on February 21, 2016 Posted in Blog, Development

It’s been over a week since my last update and according to my rules I’m supposed to do at least one of these per week. Since my last update I have: Improved/refactored a bunch of my Tiled map importer code …

February 2016 Project Update Read more »

Posts navigation

Previous 1 … 4 5 6 7 8 … 10 Next

Links and Such

RSS
Twitter
Visit Us
Follow Me
YouTube
YouTube
© 2023 Pixelbyte Studios | Powered by Responsive Theme
Social media & sharing icons powered by UltimatelySocial